

Asset Technical Assistant (PH)
工作概要:
The Asset Technical Assistant assists in the planning, creation and review of high-quality assets for use within the company shows and projects. This position will work closely with the LAL Story team to produce assets with the requisite aesthetic and performance requirements for use within the LAL previsualization environment. In addition, this role will also work with the project leads and Production to help maintain and review all assets used by LAL shows and projects. The ideal candidate thrives in a highly collaborative environment, is open to constructive direction, but can also work independently and under tight deadlines.
This role is considered Hybrid, which means the employee will work onsite in our San Francisco office and occasionally from home.
PRIMARY RESPONSIBILITIES AND ACCOUNTABILITIES
Story Asset Support
Use internal Block Party rigging toolset to build high quality and performant character and non-character assets for use in our proprietary pre-viz software.
Manage the workflow for baking multiple UDIM texture maps sourced from shot production assets to pre-viz story assets.
Work closely with the Story team to manage updates and troubleshoot issues with the pre-viz assets.
Create appropriate documentation as needed regarding story asset related issues that is pertinent to other departments and Production.
Work with Production, Assets, and Story to maintain parity between story and shot production assets.
General Asset Support
Assist in reviewing and QCing production assets to confirm they meet show specifications and aesthetic standards as requested by Production or the Asset Director.
Produce documentation, imagery and supporting text to communicate asset quality issues that require remediation during the asset build process.
Proactively identify and solve technical art issues and challenges.
Model and surface basic 3D assets.
Additional Duties
Be proactive in providing peer level support and troubleshooting to other artists in and outside the department.
Create and maintain clear and comprehensive documentation of processes, tools and workflows as they relate to the asset department.
Actively assist with asset performance and efficiency efforts.
Contribute to the development of novel asset construction techniques and workflows.
Learn LAL asset specifications, best practices, and SOP guidelines to understand asset build methodology.
Prepare supporting imagery and documents for story launch or other meetings as needed.
Review, familiarize, and discuss asset performance abilities with the Story team prior to story launch meetings.
Other duties as assigned by the Asset Director or Production.
Education / Experience:
Bachelor’s degree in related Art and Design field including Architecture, Industrial Design, Digital Media or equivalent.
1-2 years in animation, visual effects or video game production with emphasis on creation of 3D models for CG animation.
Required Skills / Competencies:
Demonstrated proficiency in Maya and strong understanding of standard CG asset building methodologies.
Solid modeling, texturing and rigging experience.
Experience with industry standard 3D and animation software/tools.
Strong sense of asset development, aesthetics and functionality.
Proven experience working in an established production pipeline.
Able to create detailed documentation explaining issues related to asset quality.
Preferred Skills / Competencies:
Good communication skills, able to communicate in a professional and friendly manner with co-workers.
Self-starter, energetic, and able to prioritize workload.
Detail oriented, highly organized and able to handle a variety of tasks in an efficient manner.
The hiring range for this position in San Francisco, CA is $59,900 to $76,600 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
關於Lucasfilm:
Lucasfilm 是全球電影、電視和數碼娛樂製作領域的領導者。除了電視和電視製作,公司的活動包括視覺效果、音頻後期製作和前沿數碼動畫、互動式娛樂軟件,以及全球營銷活動的管理,包括 STAR WARS 和 INDIANA JONES 的特許經營的管理。Lucasfilm Ltd. 總部位於加利福尼亞州北部。
關於 The Walt Disney Company:
Walt Disney Company 連同其子公司和聯營公司,是領先的多元化國際家庭娛樂和媒體企業,其業務主要涉及三個範疇:Disney Entertainment、ESPN 及 Disney Experiences。Disney 在 1920 年代的起步之初,只是一間卡通工作室,至今已成為娛樂界的翹楚,並昂然堅守傳承,繼續為家庭中每位成員創造世界一流的故事與體驗。Disney 的故事、人物與體驗傳遍世界每個角落,深入人心。我們在 40 多個國家/地區營運業務,僱員及演藝人員攜手協力,創造全球和當地人們都珍愛的娛樂體驗。
這個職位隸屬於 Lucasfilm Animation Ltd. LLC,其所屬的業務部門是 Lucasfilm。
Lucasfilm Animation Ltd. LLC 是提供平等就業機會的僱主。求職者都會獲得聘僱考量的機會,不分種族、宗教、膚色、生理性別、性傾向、社會性別、性別認同、性別表達、原國籍、血統、年齡、婚姻狀態、軍人或退伍軍人身份、醫療狀況、遺傳資訊或殘疾狀況、或者聯邦、州級或地方法律所禁止的其他任何基本特徵。Disney 提倡讓所有人的想法和決策都有助我們發展、創新、創造最好故事的商業環境,並與瞬息萬變的世界息息相關。
就業申請的殘疾便利安排
The Walt Disney Company and its Affiliated Companies are Equal Employment Opportunity employers and welcome all job seekers including individuals with disabilities and veterans with disabilities. If you have a disability and believe you need a reasonable accommodation in order to search for a job opening or apply for a position, visit the Disney candidate disability accommodations FAQs. We will only respond to those requests that are related to the accessibility of the online application system due to a disability.
遇到技術問題?查看常見問題以尋求協助。
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