

Senior Previs Artist (Generalist)
工作概要:
About ILM
Founded by George Lucas, ILM is the leading effects facility in the world, with studios located in San Francisco, Vancouver, London, Sydney and Mumbai. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema. You can see some of our current projects here.
Position Summary
We are seeking a highly skilled and experienced Senior Previs Artist with a strong generalist background and a critical focus on Unreal Engine to join our visualisation team.
This role is essential for helping the Director and Cinematographer establish the creative vision, shot design, and technical feasibility of complex sequences early in the production pipeline. The ideal candidate excels in rapid iteration, has a keen eye for cinematic storytelling, and possesses the technical generalist skills (modeling, texturing, basic environment setup) needed to build and modify assets quickly.
What will you be doing?
Previsualisation & Post-visualisation: Work directly with the Director and key creative leadership to translate storyboards, scripts, and creative concepts into dynamic, fully realised 3D sequences
Scene Layout and Cinematography: Design and animate camera work, blocking, and staging to establish clear action, narrative flow, and emotional intent
Generalist Asset Creation: Rapidly model, texture, and rig basic environment, prop, and character assets necessary for shot completion
Unreal Environment Setup: Set up, optimise, and manage preliminary environments, lighting, and set extensions within Unreal Engine to define the scale and mood of a sequence for visualization and immediate review
Technical Implementation: Maintain continuity and technical accuracy by incorporating practical set dimensions, camera lens data, and virtual production requirements
Pipeline and Workflow: Establish and adhere to efficient workflows for asset iteration, scene versioning, and export to facilitate handoff to downstream departments (e.g., Layout, Post-vis)
Mentorship: Provide guidance and feedback to junior artists, helping to elevate the overall quality and efficiency of the Previs team
What we’re looking for:
Experience: 5+ years of experience working as a Previs, Post-vis, or Layout Artist in feature film, high-end television, or AAA game cinematics
Cinematic Literacy: Knowledge of visual storytelling, film language, cinematic composition, camera movement, and editing principles.
Software Proficiency:
Autodesk Maya (Proficient in animation, camera, and scene assembly)
High proficiency with modeling and texturing tools within common 3d packages (e.g.Maya, Blender, Substance Painter, ZBrush, or similar)
Unreal Engine Able to assemble an aesthetically pleasing environment, manage levels and sequencer, and ensure all assets are correctly imported
Generalist Skills: Demonstrated ability to quickly create low-to-mid resolution 3D assets (props, geometry, basic character adjustments) that are clean and suitable for scene assembly
Technical Acumen: Deep understanding of camera settings (lenses, focal length, depth of field), motion principles, and scene scale
Communication: Excellent verbal and visual communication skills, with the ability to take complex feedback and rapidly iterate on shots or sequences
Experience with motion capture integration and cleanup.
Familiarity with scripting or coding (Python/MEL) to streamline workflows
Previous experience in Virtual Production (VP) environments.
Expertise in advanced lighting and look development within a real-time engine.
關於Industrial Light & Magic:
ILM 由 George Lucas 於 1975 年創立,擁有世界領先的設施,服務電影、商業製作和吸引力產業。ILM 已為 325 多個拍攝影片創造了視覺效果,並在有史以來全球票房前 10 名中的 7 部中發揮了重要作用,並在前 50 名中參與了 25 部。ILM 設定了視覺效果的標準,在電影歷史上打造一些極有魅力的角色。公司為數碼革命的前沿,繼續在視覺效果、VR、AR以及沉浸式影院中開辟新天地。
關於 The Walt Disney Company:
Walt Disney Company 連同其子公司和聯營公司,是領先的多元化國際家庭娛樂和媒體企業,其業務主要涉及三個範疇:Disney Entertainment、ESPN 及 Disney Experiences。Disney 在 1920 年代的起步之初,只是一間卡通工作室,至今已成為娛樂界的翹楚,並昂然堅守傳承,繼續為家庭中每位成員創造世界一流的故事與體驗。Disney 的故事、人物與體驗傳遍世界每個角落,深入人心。我們在 40 多個國家/地區營運業務,僱員及演藝人員攜手協力,創造全球和當地人們都珍愛的娛樂體驗。
這個職位隸屬於 ILM (Australia) Pty. Ltd.,其所屬的業務部門是 Industrial Light & Magic。
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